rules For Shuangjing Showdown Boxing, Muay Thai & MMA Fights

outline

Shuangjing Showdown is an amateur fight league, with events featuring Boxing, Muay Thai and MMA fights. This is a strictly amateur event. There is no fee to fight at Shuangjing Showdown, nor will any prize money be awarded. Anyone looking to fight is welcome to join, provided we can find an equally matched opponent, just get in touch.

Hopeful fighters should attend Match Up Sparring, which will be announced before the fight. This is a fun mini-event where the whole community comes together and spars, while coaches and organizers record video and discuss possible pairings for the next Shuangjing Showdown fight event. You are not required to be a member of a combat sports gym to participate, but it is encouraged. For a full list of our partner gyms with their locations, click here.

RING

All fights, Boxing, Muay Thai and MMA will take place in a boxing ring. The official Shuangjing Showdown ring used at outdoor and neutral venues, measures 5x5 meters. Should a Shuangjing Showdown fight event take place in a gym, the gym's own ring will be used and sizes will vary, with most rings in Beijing gyms measuring approximately 6x6 meters.

Weight

Fighters will attend the official Weigh Ins the night before their fight at the specified venue. Fighters will be required to weigh the same or less than the maximum weight allowed for their fight.

Weight Classes
As of Shuangjing Showdown 3 we have abandoned catch-weights (customized weight classes negotiated between fighters) and adopted the Olympic Amateur Boxing weight class system for all of our combat sports. Note that this system is applicable to both our male and female amateur fighters.

Super Heavyweight 91KG+
Heavyweight 81-91KG
Light Heavyweight 75-81KG
Middleweight 69-75KG
Welterweight 64-69KG
Light Welterweight 60-64KG
Lightweight 56-60KG
Bantamweight 52-56KG
Flyweight 49-52KG
Light Flyweight 46-49KG

Penalties for missing weight
Should a fighter at the time of weigh ins be overweight by 1-2KG of his/her specified weight limit, the fight will continue, with the offending fighter being penalized 1 point at the beginning of the first round. Should a fighter at the time of weigh ins be overweight by 3KG of his/her specified weight limit, the fight will be cancelled, with that fighter being suspended from the following competition. We discourage weight cutting amongst novice fighters for issues of health and safety. If you need to lose weight to meet your target, please do so through responsible nutrition and under your coach's supervision.

CORNER

Each fighter may have up to two team members in his corner. Corner teams will be provided with a stool. Fighters should bring their own towel. Vaseline may be applied to the fighter's face by the corner team.

hand wrapping

Either traditional hand wraps or Mexican hand wraps may be used to wrap the hands of any fighter before his fight. No foreign objects such as foam will be permitted in the hand wraps. Tape will be permitted on the wrist and back of the hand, but not across the knuckle area.

Equipment

Boxing fighters will compete in a vest, shorts, shoes, headgear* and 16oz gloves. Shuangjing Showdown will provide a vest. Fighters will bring their own shorts, shoes, gloves and headgear. Should the fighter not own proper equipment, the fighter should contact the promoter immediately for assistance.

Muay Thai fighters will compete in a vest, in Muay Thai shorts, headgear*, leg guards and 16oz gloves. Shuangjing Showdown will provide a vest. Male Muay Thai fighters must wear a groin cup. Fighters will bring their own Muay Thai shorts, gloves, leg guards, groin cup and headgear*.

Gloves must be 16oz. foam injected sparring gloves. No horse hair punchers gloves, such as Cleto Reyes, will be permitted. Gloves with insufficient padding such as low-end Everlast gloves are not permitted. Recommended brands are Twins, Title, Winning and Top King. If you want to make sure your gloves will be permitted before the fight, get in touch.

Headgear must be open face, no nose guards allowed. As of Shuangjing Showdown 4 and in accordance with AIBA mandates to remove headgear, we have reviewed our headgear policy and now offer Boxing and Muay Thai fighters the following options:

A) I will wear headgear and my opponent must wear headgear.
B) I will wear headgear and my opponent can wear headgear or not.
C) I will not wear headgear and my opponent must not wear headgear.
D) I will not wear headgear and my opponent can wear headgear or not.

Should the two fighters choose conflicting options, both fighters will wear headgear by default. 

MMA (Mixed Martial Arts) fighters will compete in a vest, shorts of their choosing, leg guards and foam injected MMA gloves. Shuangjing Showdown will provide a vest and can provide MMA sparring gloves if required. Note that headgear will not be worn in MMA fights, due to its interference with ground game/grappling. As such, punches to the face and head are not permitted.

All fighters must wear mouth guards

FIGHT DURATION

Each Boxing and Muay Thai fight will be comprised of 3 x 2 minute rounds, with 1 minute rest intervals in between rounds. MMA fights will be comprised of 3 x 3 minute rounds, with 1 minute rest in between rounds.

boxing rules & scoring

REFEREE COMMANDS
1. STOP - Stop punching immediately
2. BREAK - Stop punching immediately and take one step back
3. BOX - Begin fighting

LEGAL TECHNIQUES
1. Punches delivered with the front knuckle area of the gloves to the front of the head, sides of the head, front of the body and sides of the body.
2. Blocking punches with the gloves and arms.
3. Dodging punches with head movement and foot work.

FOULS
1. Punching with the palm of the glove, the wrist, the back of the glove or arm. Punches must be delivered with the front knuckle part of the glove only.
2. Head butting.
3. Moving forward with your head down.
4. Holding.
5. Pushing with the arms, gloves or shoulder.
6. Keeping a static arm extended.
7. Punches to the back of the head.
8. Strikes to the groin area.

STANDING 8 COUNT
A referee may give a fighter a Standing 8 Count if the fighter is receiving too many blows or appears hurt. A Standing 8 Count is an 8 second break for the affected fighter to recover, while the attacking fighter must wait in a neutral corner until the referee signals to resume the fight. If a fighter receives three Standing 8 Counts in one round, the referee will stop the fight.

KNOCK DOWNS
If a fighter is knocked down during their fight, they will be given 10 seconds to stand and recover.  If a fighter receives three Knock Downs in one round, the referee will stop the fight.

Note that a Standing 8 Count or Knock Down will not automatically affect the scoring for that round. Each round will be judged as a whole.

SCORING
1. Number of quality blows on target. Forceful punches that land cleanly to the front and sides of head, or front and sides of body, with good technique and the shoulder behind the punch, not soft punches or slapping.
2. Domination of the fight.
3. Competitiveness.
4. Technique and tactics superiority.
5. Infringement of the rules. Failure to obey the rules may result in losing a round.

The Judges must apply the following criteria to score a round:
10 vs 9 - Close round
10 vs 8 - Clear winner with dominance
10 vs 7 -  Total dominance
10 vs 6 -  Overmatched, fight should be stopped

At the end of the fight a winner must be declared. If a tie in total points occurs, Judges must use the above criteria to decide a winner.

muay thai Rules & scoring

REFEREE COMMANDS
1. STOP - Stop fighting immediately
2. BREAK - Stop fighting immediately and take one step back
3. FIGHT - Begin fighting

LEGAL TECHNIQUES
1. Punches delivered with the front knuckle area of the gloves to the front of the head, sides of the head, front of the body and sides of the body.
2. Blocking punches, kicks and knees with the gloves and arms.
3. Blocking punches, kicks and knees with the legs.
4. Avoiding punches, kicks and knees with head and body movement.
5. Clinching and delivering punches or knee strikes. Note that if fighters are not actively attacking in the clinch for 3 seconds, the referee will break the clinch.
6. Catching your opponent’s leg and striking them.
7. Sweeping your opponent with a kick.
8. Twisting or turning your opponent around in a clinch.

FOULS
1. Punching with the palm of the glove, the wrist, the back of the glove or arm. Punches must be delivered with the front knuckle part of the glove only.
2. Head butting.
3. Moving forward with your head down.
4. Elbow strikes.
5. Knee strikes to the head.
6. Punches to the back of the head.
7. Strikes to the groin area.
8. Keeping a static arm extended.
9. Tripping or dumping without a forward kicking action. Wrestling and Sanda style takedowns are not legal in Muay Thai. You must kick an opponent’s leg or body to sweep them.
10. Holding your opponent’s leg and running forward. You may hold your opponent’s leg and take up to 2 steps only.
11. Lifting your opponent up in the clinch.

STANDING 8 COUNT
A referee may give a fighter a Standing 8 Count if the fighter is receiving too many blows or appears hurt. A Standing 8 Count is an 8 second break for the affected fighter to recover, while the attacking fighter must wait in a neutral corner until the referee signals to resume the fight. If a fighter receives three Standing 8 Counts in one round, the referee will stop the fight.

KNOCK DOWNS
If a fighter is knocked down during their fight, they will be given 10 seconds to stand and recover.  If a fighter receives three Knock Downs in one round, the referee will stop the fight.

Note that a Standing 8 Count or Knock Down will not automatically affect the scoring for that round. Each round will be judged as a whole.

SCORING
1. Number of quality kicks on target.
Forceful kicks delivered that land cleanly to the front and sides of head, front and sides of body, or legs.
2. Number of quality knees and punches on target.
Forceful punches or knees delivered that land cleanly to the front and sides of head, front and sides of body, or legs.
3. Domination of the fight.
4. Competitiveness.
5. Technique and tactics superiority.
6. Infringement of the rules. Failure to obey the rules may result in losing a round.

The fighter who wins the round will automatically receive 10 points. The fighter who loses the round will receive 9 or fewer points. The Judges must apply the following criteria to score a round:
10 vs 9 - Close round
10 vs 8 - Clear winner with dominance
10 vs 7 - Total dominance
10 vs 6 -  Overmatched, fight should be stopped

At the end of the fight a winner must be declared. If a tie in total points occurs, Judges must use the above criteria to decide a winner.

MMA RULES & SCORING

The ringside judge will score the fight on the basis of effective strikes landed, successful takedowns, dominant grappling, ring control and defense.

Punches and knees to the head and face are not permitted at any time. Punches and knees to the body are permitted both standing and on the ground. Kicks to the head are permitted when standing, kicks to the head are not permitted (no soccer kicks) when an opponent is in a grounded position, defined by having an arm or hand on the ground.

Elbow strikes are not permitted at any time.

Up kicks (kicks upward from a grounded position) are not permitted.

Several submissions are banned for fighter safety including any attacks below the waist (heel hooks, knee bars, etc.) and any attacks that might endanger an opponent's spine (crucifix, neck crank, can opener). 

The referee or either cornerman can stop the contest at any time should they feel the fighter's safety is compromised.

A fighter may tap out at any time to stop the fight.

MMA will be scored on a 10 point must system by a ringside judge. This system assigns ten points to the winner of each round. The loser receives nine points for a close round, eight points if he was dominated and seven points if he was thoroughly dominated.

The fighter with more accumulated points at the end of the match is the winner.